Wednesday, August 29, 2012

Vocabulary for Quiz 1

Vocabulary for Quiz 1 
 The Roman letters in Trajan’s Column embody letterform evolution.
*Pictograms-an image that represents an abject.
*Ideogram-is a character or symbol representing an idea or concept.       
*Rebus-is a pictorial image that represents a spoken word.
*Phonogram-refers to a symbol that represents a spoken word.
*Logogram or logo-represents more than a sound, it can be a word or idea.
*Logotype-is a symbol comprised entirely of typography.
*Cuneiform- is a system of pictures that represent physical things.
*Serif-semi structured detail on the end of some letters strokes.
*Sans Serif-a type face without the structured detail on the end of letters.
*Typography-is the art and technique of arranging type in order to make language visible.

*Built on the Egyptian logo-consonantal system, the Phoenicians developed a phonetic alphabet consisting of 22 letters.

*The Phoenicians system then was adopted by the Greeks who added the necessary vowels. Early Greek was comprised of only capital letters, written between two guidelines to organize them into horizontal rows.
Johannes Gutenberg-was a German blacksmith, goldsmith, printer, and publisher who introduced printing to Europe. His invention of mechanical movable type printing started the Printing Revolution and is widely regarded as the most important event of the modern period. It played a key role in the development of the Renaissance, Reformation, the Age of Enlightenment and the Scientific Revolution and laid the material basis for the modern knowledge-based economy and the spread of learning to the masses.
Gutenberg was the first European to use movable type printing, in around 1439. Among his many contributions to printing are: the invention of a process for mass-producing movable type; the use of oil-based ink; and the use of a wooden printing press similar to the agricultural screw presses of the period. His truly epochal invention was the combination of these elements into a practical system which allowed the mass production of printed books and was economically viable for printers and readers alike. Gutenberg's method for making type is traditionally considered to have included a type metal alloy and a hand mold for casting type.
The use of movable type was a marked improvement on the handwritten manuscript, which was the existing method of book production in Europe, and upon woodblock printing, and revolutionized European book-making. Gutenberg's printing technology spread rapidly throughout Europe and later the world.
His major work, the Gutenberg Bible (also known as the 42-line Bible), has been acclaimed for its high aesthetic and technical quality.


 
Graphic Design 1—Curriculum Outline

I.                        Week One-Syllabus, Terms, Pen Tool
II.                      Square Challenge
III.                   Nonobjective Type Challenge
A.    Type Tool
B.     Pathfinder
C.     Elements & Principles
IV.                   Moveable Type-Wood Cut Letter
V.                      Typography Zine with Wood Cut Letter
VI.                   Soda Logo Design
VII.          Soda Label Design
VIII.       Introduction to Photoshop
IX.                   Black and White Photo Restoration
X.                      Informative studies for Flip Book
XI.                   Flip Book
XII.          Figurative Mobile
GRAPHIC DESIGN 1                              
This course places the student in the role of a designer, using a roadmap of strategic approaches in Abode Illustrator/Photoshop, drafting, writing and construction to achieve unique expectations. A large part of the course covers typographic techniques to arrange and model text in Abode Illustrator. Digital photographic techniques in Adobe Photoshop will be covered as well. With step-by-step tutorials the students will learn how to navigate various computer programs to create specific projects.
Students will design their projects with a sequence of stages.
*Analysis*Research*Problem Solving *Presentation*Development*
During the presentation stage the student will participate in group critique to gain feedback and enable additional changes to occur. 
The student will exit the class with solid understanding of Abode programs, able to produce their own designs and edit photographs.

Studio/Lab Expectations
Welcome to the computer lab! This is a high tech facility with state of the art programs. You will be successful here by focusing on your design work and contributing to a confortable, kind and sharing atmosphere. By following the guidelines below, your time in the computer lab will be successful, productive and creative.

*Be Here. Students are expected to come to class on time. If you are absent, you are responsible for material missed.


*Be Prepared. Come in to the computer lab, log into account, and begin work on your      current project. When I start the class, I expect all students to turn off monitors for the day’s directions. Please note any missing work is averaged into your final grade as a zero.

* Supplies.
                -Binder/folders, to store handouts and notes.
                -U2 Flash Drive, for students who plan or are able to work at home or students who would like to permanently keep their documents (all graphic design files will be deleted after the semester)
                -Optional: Students can download a free 30 day trial of Adobe Photoshop or Adobe Illustrator at home. Go to Adobe.com if you are interested (Ai CS6 or Ps CS6 Extended). Because we will not work with Photoshop for a while, only download Illustrator first. Remember BA’s computer lab has CS5. CS6 is only slightly different.

*Respect Self, Others and Computer Lab. Respect other people in the class---you will be working together all semester. Be supportive, kind and helpful. Treat our space as a shared workspace---clean up after yourself, keep work, files and assignments organized in your graphic design folder. Be “other-centered.”

*NO food, drink or gum allowed in the computer lab.

*Be personally invested. Things such as listening carefully, cleaning up after your own materials, participating in class discussions and positive, honest, comments to others help make the computer lab a safe and pleasant one. Remember there is only one Mrs. Bruhn. Help each other when you can. That way we can strive forward and maximize the quality produced on projects.
                -You may work on extra credit opportunities, when available and if you are finished with all other work.
                -Read reference materials on design/CS3 that is provided in class (on shelf).
                -Read online tutorials available through help section on Ai or Ps
                -Explore tools/functions by “roaming” the interface and creatively “playing”
                -NO INTERNET SURFING OR EMAIL. THIS GREATLY REDUCES FINAL      GRADE.

*Strive for Flexibility. One of the most important traits to cultivate is an openness to try something new. Listening, taking direction and trying new ways to make are previously unfamiliar to you will be a challenge, but there is a great reward if you do.

*Ask for extra help when you need it. I will more than happily meet with you after school or during a free period to help on projects.

*Grading/Assessment. All work will be evaluated according to BA grading scale (refer to the Parent-Student handbook) and will be graded based on clear criteria using rubrics. Late work will result in a lower grade for the assignment with 10% taken off each day unless excused by the teacher. A class grade below 80% will be unacceptable. The student must make arrangements for additional help. Your overall grade will be based on the following:

               
                70%
                -Projects/long-term assignments

                30%
                -Quizzes/ on basic vocabulary
                -Homework/ minimal homework is given during the semester course (does not necessitate the use of software)
                -Process*/personal investment in the studio experience

-                      Being on time and prepared for class
-                      In-class tutorials exercises
-                      Effort, Attitude, and use of class time
-                      In-class focus on work with minimal socializing
-                      Following directions
-                      Class Participation
**Effort and good work habits greatly impact the project grade as well.

*Extra Credit. Bonus points are available on various projects for those who wish to take advantage of it or a student can make a proposal to the teacher during the second half of the semester.


If you are absent or need additional help please schedule a time to meet with me. I am available Monday-Thursday after school and various times throughout the day. I look forward to getting to know you! Helping you expand your creative and technical skills on the computer is a true privilege. Thank You!


 Graphic Design 1
Mrs. Bruhn
Assignment 1: Questionnaire and Materials
5 points

Name:__________________________________
Period:__________________

*What year are you?


*Why did you sign up for this class?



*What do you hope to learn?



*How much experience do you have with Adobe Illustrator and Photoshop?



*Do you have access to CS5 or CS6 Ai or Ps at home? If so, what version do you have?



*Are you currently taking any other art classes? If so, which one(s)?


*Do you plan to take more art classes in the future?


*What are your plans for after graduation?



*Do you know anyone who works in the field of graphic design? If so, who and what do they do?



*What is your learning style?



*Is there anything I should know about you that will better help me assist your learning (any medical
conditions, hearing/seeing impairments, etc.)?





*In addition to filling out this questionnaire for tomorrow’s class, please also bring the following to every class, starting tomorrow:
* A thin (1 inch) binder for handout organization and a writing utensil for notes.

Welcome to Graphic Design!!

Welcome to Graphic Design 1!
I am so honored and excited to be your instructor.
Throughout the semester I will be posting our daily classwork, assignments and tutorials on this blog.
If you ever miss class or need another copy of a handout this is the place to come to access that information.